![]() So long as the alarm is active, either a new enemy soldier will teleport into the area every few seconds or a confined servomech will be released, depending on where the player is. All locations have alarm systems which are triggered by walking into view of security cameras or destroying a secured door, and can be deactivated by using an alarm box. ![]() Settings vary from factories to military bases to offices to space stations, and contain a variety of enemy soldiers and servomechs, traps, puzzles and non-combatants (who can be killed with no penalty and their bodies can be looted for credits). The Silencer is shooting a non-combatant with two guards and a robot present.Ĭrusader is divided into missions, each with their own locations and objectives.
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